The Five Domains Of Play: Mapping Psychology’s Five Factor Model to Game Design

[ Published in the May 2012 issue of Game Developer Magazine ] Last year, while researching for a talk on player motivation, my PhD-in-psychology-wielding sister introduced me to the Five Factor Model (also known as the “Big 5”). The Big 5 is a system of human motivation that has come to dominate modern motivation psychology over … Continue reading The Five Domains Of Play: Mapping Psychology’s Five Factor Model to Game Design